Projects
Adaptive Chess Puzzle Trainer
Project Overview
Description: Intelligent trainer using Elo-based scaling for personalized puzzles.
Theory: Bayesian Elo, NLP for move annotations.
Results: Prototype with real-time feedback loop.
RL Speedrunner
Project Overview
Description: Optimal agent utilizing RL to solve best path problems, with constraints.
Theory: Reinforcement Learning (Q-learning, exploration-exploitation analysis).
Results: TBD
Qualtrics Automation Workflow
Project Overview
Description: Built data pipeline framework: Qualtrics data sourcing, cleansing, synthesizing, pdf generation, email distribution.
Theory: Data piplining, Heuristic Graph-Based Clustering, Jaccard Support.
Results: Reduced several hours of work time, saved over $10K quarterly.
Rubriware - NLP Scoring System
Project Overview
Description: Built an Agentic AI Agent to automate intesive manual classification work, outputs confidence levels for each score given for human oversight (High Confidence, Medium Confidence, Low Confidence).
Theory: Agentic AI, NLP Design, Database Design, Estimating Confidence intervals.
Results: From approximately 3 hours of manual work to 30 minutes of oversight, achieved ~90% accuracy on high confidence classification.